Slide show using java script
/*==================================================*
$Id: slideshow.js,v 1.16 2003/10/14 12:39:00 pat Exp $
Copyright 2000-2003 Patrick Fitzgerald
http://slideshow.barelyfitz.com/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*==================================================*/
// There are two objects defined in this file:
// "slide" - contains all the information for a single slide
// "slideshow" - consists of multiple slide objects and runs the slideshow
//==================================================
// slide object
//==================================================
function slide(src,link,text,target,attr) {
// This is the constructor function for the slide object.
// It is called automatically when you create a new slide object.
// For example:
// s = new slide();
// Image URL
this.src = src;
// Link URL
this.link = link;
// Text to display
this.text = text;
// Name of the target window ("_blank")
this.target = target;
// Custom duration for the slide, in milliseconds.
// This is an optional parameter.
// this.timeout = 3000
// Attributes for the target window:
// width=n,height=n,resizable=yes or no,scrollbars=yes or no,
// toolbar=yes or no,location=yes or no,directories=yes or no,
// status=yes or no,menubar=yes or no,copyhistory=yes or no
// Example: "width=200,height=300"
this.attr = attr;
// Create an image object for the slide
if (document.images) {
this.image = new Image();
}
// Flag to tell when load() has already been called
this.loaded = false;
//--------------------------------------------------
this.load = function() {
// This method loads the image for the slide
if (!document.images) { return; }
if (!this.loaded) {
this.image.src = this.src;
this.loaded = true;
}
}
//--------------------------------------------------
this.hotlink = function() {
// This method jumps to the slide's link.
// If a window was specified for the slide, then it opens a new window.
var mywindow;
// If this slide does not have a link, do nothing
if (!this.link) return;
// Open the link in a separate window?
if (this.target) {
// If window attributes are specified,
// use them to open the new window
if (this.attr) {
mywindow = window.open(this.link, this.target, this.attr);
} else {
// If window attributes are not specified, do not use them
// (this will copy the attributes from the originating window)
mywindow = window.open(this.link, this.target);
}
// Pop the window to the front
if (mywindow && mywindow.focus) mywindow.focus();
} else {
// Open the link in the current window
location.href = this.link;
}
}
}
//==================================================
// slideshow object
//==================================================
function slideshow( slideshowname ) {
// This is the constructor function for the slideshow object.
// It is called automatically when you create a new object.
// For example:
// ss = new slideshow("ss");
// Name of this object
// (required if you want your slideshow to auto-play)
// For example, "SLIDES1"
this.name = slideshowname;
// When we reach the last slide, should we loop around to start the
// slideshow again?
this.repeat = true;
// Number of images to pre-fetch.
// -1 = preload all images.
// 0 = load each image is it is used.
// n = pre-fetch n images ahead of the current image.
// I recommend preloading all images unless you have large
// images, or a large amount of images.
this.prefetch = -1;
// IMAGE element on your HTML page.
// For example, document.images.SLIDES1IMG
this.image;
// ID of a DIV element on your HTML page that will contain the text.
// For example, "slides2text"
// Note: after you set this variable, you should call
// the update() method to update the slideshow display.
this.textid;
// TEXTAREA element on your HTML page.
// For example, document.SLIDES1FORM.SLIDES1TEXT
// This is a depracated method for displaying the text,
// but you might want to supply it for older browsers.
this.textarea;
// Milliseconds to pause between slides.
// Individual slides can override this.
this.timeout = 3000;
// Hook functions to be called before and after updating the slide
// this.pre_update_hook = function() { }
// this.post_update_hook = function() { }
// These are private variables
this.slides = new Array();
this.current = 0;
this.timeoutid = 0;
//--------------------------------------------------
// Public methods
//--------------------------------------------------
this.add_slide = function(slide) {
// Add a slide to the slideshow.
// For example:
// SLIDES1.add_slide(new slide("s1.jpg", "link.html"))
var i = this.slides.length;
// Prefetch the slide image if necessary
if (this.prefetch == -1) {
slide.load();
}
this.slides[i] = slide;
}
//--------------------------------------------------
this.play = function(timeout) {
// This method implements the automatically running slideshow.
// If you specify the "timeout" argument, then a new default
// timeout will be set for the slideshow.
// Make sure we're not already playing
this.pause();
// If the timeout argument was specified (optional)
// then make it the new default
if (timeout) {
this.timeout = timeout;
}
// If the current slide has a custom timeout, use it;
// otherwise use the default timeout
if (typeof this.slides[ this.current ].timeout != 'undefined') {
timeout = this.slides[ this.current ].timeout;
} else {
timeout = this.timeout;
}
// After the timeout, call this.loop()
this.timeoutid = setTimeout( this.name + ".loop()", timeout);
}
//--------------------------------------------------
this.pause = function() {
// This method stops the slideshow if it is automatically running.
if (this.timeoutid != 0) {
clearTimeout(this.timeoutid);
this.timeoutid = 0;
}
}
//--------------------------------------------------
this.update = function() {
// This method updates the slideshow image on the page
// Make sure the slideshow has been initialized correctly
if (! this.valid_image()) { return; }
// Call the pre-update hook function if one was specified
if (typeof this.pre_update_hook == 'function') {
this.pre_update_hook();
}
// Convenience variable for the current slide
var slide = this.slides[ this.current ];
// Determine if the browser supports filters
var dofilter = false;
if (this.image &&
typeof this.image.filters != 'undefined' &&
typeof this.image.filters[0] != 'undefined') {
dofilter = true;
}
// Load the slide image if necessary
slide.load();
// Apply the filters for the image transition
if (dofilter) {
// If the user has specified a custom filter for this slide,
// then set it now
if (slide.filter &&
this.image.style &&
this.image.style.filter) {
this.image.style.filter = slide.filter;
}
this.image.filters[0].Apply();
}
// Update the image.
this.image.src = slide.image.src;
// Play the image transition filters
if (dofilter) {
this.image.filters[0].Play();
}
// Update the text
this.display_text();
// Call the post-update hook function if one was specified
if (typeof this.post_update_hook == 'function') {
this.post_update_hook();
}
// Do we need to pre-fetch images?
if (this.prefetch > 0) {
var next, prev, count;
// Pre-fetch the next slide image(s)
next = this.current;
prev = this.current;
count = 0;
do {
// Get the next and previous slide number
// Loop past the ends of the slideshow if necessary
if (++next >= this.slides.length) next = 0;
if (--prev < 0) prev = this.slides.length - 1;
// Preload the slide image
this.slides[next].load();
this.slides[prev].load();
// Keep going until we have fetched
// the designated number of slides
} while (++count < this.prefetch);
}
}
//--------------------------------------------------
this.goto_slide = function(n) {
// This method jumpts to the slide number you specify.
// If you use slide number -1, then it jumps to the last slide.
// You can use this to make links that go to a specific slide,
// or to go to the beginning or end of the slideshow.
// Examples:
// onClick="myslides.goto_slide(0)"
// onClick="myslides.goto_slide(-1)"
// onClick="myslides.goto_slide(5)"
if (n == -1) {
n = this.slides.length - 1;
}
if (n < this.slides.length && n >= 0) {
this.current = n;
}
this.update();
}
//--------------------------------------------------
this.goto_random_slide = function(include_current) {
// Picks a random slide (other than the current slide) and
// displays it.
// If the include_current parameter is true,
// then
// See also: shuffle()
var i;
if (this.slides.length > 1) {
do {
i = Math.floor(Math.random()*this.slides.length);
} while (i == this.current);
this.goto_slide(i);
}
}
this.next = function() {
// This method advances to the next slide.
if (this.current < this.slides.length - 1) {
this.current++;
} else if (this.repeat) {
this.current = 0;
}
this.update();
}
this.previous = function() {
if (this.current > 0) {
this.current--;
} else if (this.repeat) {
this.current = this.slides.length - 1;
}
this.update();
}
this.shuffle = function() {
// This method randomly shuffles the order of the slides.
var i, i2, slides_copy, slides_randomized;
slides_copy = new Array();
for (i = 0; i < this.slides.length; i++) {
slides_copy[i] = this.slides[i];
}
slides_randomized = new Array();
do {
i = Math.floor(Math.random()*slides_copy.length);
slides_randomized[ slides_randomized.length ] =
slides_copy[i];
for (i2 = i + 1; i2 < slides_copy.length; i2++) {
slides_copy[i2 - 1] = slides_copy[i2];
}
slides_copy.length--;
} while (slides_copy.length);
this.slides = slides_randomized;
}
this.get_text = function() {
return(this.slides[ this.current ].text);
}
this.get_all_text = function(before_slide, after_slide) {
all_text = "";
for (i=0; i < this.slides.length; i++) {
slide = this.slides[i];
if (slide.text) {
all_text += before_slide + slide.text + after_slide;
}
}
return(all_text);
}
this.display_text = function(text) {
if (!text) {
text = this.slides[ this.current ].text;
}
if (this.textarea && typeof this.textarea.value != 'undefined') {
this.textarea.value = text;
}
if (this.textid) {
r = this.getElementById(this.textid);
if (!r) { return false; }
if (typeof r.innerHTML == 'undefined') { return false; }
r.innerHTML = text;
}
}
this.hotlink = function() {
this.slides[ this.current ].hotlink();
}
if (!cookiename) {
cookiename = this.name + '_slideshow';
}
document.cookie = cookiename + '=' + this.current;
}
this.restore_position = function(cookiename) {
if (!cookiename) {
cookiename = this.name + '_slideshow';
}
var search = cookiename + "=";
if (document.cookie.length > 0) {
offset = document.cookie.indexOf(search);
if (offset != -1) {
offset += search.length;
end = document.cookie.indexOf(";", offset);
if (end == -1) end = document.cookie.length;
this.current = parseInt(unescape(document.cookie.substring(offset, end)));
}
}
}
$html = "\n";
// Loop through all the slides in the slideshow
for (i=0; i < this.slides.length; i++) {
slide = this.slides[i];
$html += '
$Id: slideshow.js,v 1.16 2003/10/14 12:39:00 pat Exp $
Copyright 2000-2003 Patrick Fitzgerald
http://slideshow.barelyfitz.com/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*==================================================*/
// There are two objects defined in this file:
// "slide" - contains all the information for a single slide
// "slideshow" - consists of multiple slide objects and runs the slideshow
//==================================================
// slide object
//==================================================
function slide(src,link,text,target,attr) {
// This is the constructor function for the slide object.
// It is called automatically when you create a new slide object.
// For example:
// s = new slide();
// Image URL
this.src = src;
// Link URL
this.link = link;
// Text to display
this.text = text;
// Name of the target window ("_blank")
this.target = target;
// Custom duration for the slide, in milliseconds.
// This is an optional parameter.
// this.timeout = 3000
// Attributes for the target window:
// width=n,height=n,resizable=yes or no,scrollbars=yes or no,
// toolbar=yes or no,location=yes or no,directories=yes or no,
// status=yes or no,menubar=yes or no,copyhistory=yes or no
// Example: "width=200,height=300"
this.attr = attr;
// Create an image object for the slide
if (document.images) {
this.image = new Image();
}
// Flag to tell when load() has already been called
this.loaded = false;
//--------------------------------------------------
this.load = function() {
// This method loads the image for the slide
if (!document.images) { return; }
if (!this.loaded) {
this.image.src = this.src;
this.loaded = true;
}
}
//--------------------------------------------------
this.hotlink = function() {
// This method jumps to the slide's link.
// If a window was specified for the slide, then it opens a new window.
var mywindow;
// If this slide does not have a link, do nothing
if (!this.link) return;
// Open the link in a separate window?
if (this.target) {
// If window attributes are specified,
// use them to open the new window
if (this.attr) {
mywindow = window.open(this.link, this.target, this.attr);
} else {
// If window attributes are not specified, do not use them
// (this will copy the attributes from the originating window)
mywindow = window.open(this.link, this.target);
}
// Pop the window to the front
if (mywindow && mywindow.focus) mywindow.focus();
} else {
// Open the link in the current window
location.href = this.link;
}
}
}
//==================================================
// slideshow object
//==================================================
function slideshow( slideshowname ) {
// This is the constructor function for the slideshow object.
// It is called automatically when you create a new object.
// For example:
// ss = new slideshow("ss");
// Name of this object
// (required if you want your slideshow to auto-play)
// For example, "SLIDES1"
this.name = slideshowname;
// When we reach the last slide, should we loop around to start the
// slideshow again?
this.repeat = true;
// Number of images to pre-fetch.
// -1 = preload all images.
// 0 = load each image is it is used.
// n = pre-fetch n images ahead of the current image.
// I recommend preloading all images unless you have large
// images, or a large amount of images.
this.prefetch = -1;
// IMAGE element on your HTML page.
// For example, document.images.SLIDES1IMG
this.image;
// ID of a DIV element on your HTML page that will contain the text.
// For example, "slides2text"
// Note: after you set this variable, you should call
// the update() method to update the slideshow display.
this.textid;
// TEXTAREA element on your HTML page.
// For example, document.SLIDES1FORM.SLIDES1TEXT
// This is a depracated method for displaying the text,
// but you might want to supply it for older browsers.
this.textarea;
// Milliseconds to pause between slides.
// Individual slides can override this.
this.timeout = 3000;
// Hook functions to be called before and after updating the slide
// this.pre_update_hook = function() { }
// this.post_update_hook = function() { }
// These are private variables
this.slides = new Array();
this.current = 0;
this.timeoutid = 0;
//--------------------------------------------------
// Public methods
//--------------------------------------------------
this.add_slide = function(slide) {
// Add a slide to the slideshow.
// For example:
// SLIDES1.add_slide(new slide("s1.jpg", "link.html"))
var i = this.slides.length;
// Prefetch the slide image if necessary
if (this.prefetch == -1) {
slide.load();
}
this.slides[i] = slide;
}
//--------------------------------------------------
this.play = function(timeout) {
// This method implements the automatically running slideshow.
// If you specify the "timeout" argument, then a new default
// timeout will be set for the slideshow.
// Make sure we're not already playing
this.pause();
// If the timeout argument was specified (optional)
// then make it the new default
if (timeout) {
this.timeout = timeout;
}
// If the current slide has a custom timeout, use it;
// otherwise use the default timeout
if (typeof this.slides[ this.current ].timeout != 'undefined') {
timeout = this.slides[ this.current ].timeout;
} else {
timeout = this.timeout;
}
// After the timeout, call this.loop()
this.timeoutid = setTimeout( this.name + ".loop()", timeout);
}
//--------------------------------------------------
this.pause = function() {
// This method stops the slideshow if it is automatically running.
if (this.timeoutid != 0) {
clearTimeout(this.timeoutid);
this.timeoutid = 0;
}
}
//--------------------------------------------------
this.update = function() {
// This method updates the slideshow image on the page
// Make sure the slideshow has been initialized correctly
if (! this.valid_image()) { return; }
// Call the pre-update hook function if one was specified
if (typeof this.pre_update_hook == 'function') {
this.pre_update_hook();
}
// Convenience variable for the current slide
var slide = this.slides[ this.current ];
// Determine if the browser supports filters
var dofilter = false;
if (this.image &&
typeof this.image.filters != 'undefined' &&
typeof this.image.filters[0] != 'undefined') {
dofilter = true;
}
// Load the slide image if necessary
slide.load();
// Apply the filters for the image transition
if (dofilter) {
// If the user has specified a custom filter for this slide,
// then set it now
if (slide.filter &&
this.image.style &&
this.image.style.filter) {
this.image.style.filter = slide.filter;
}
this.image.filters[0].Apply();
}
// Update the image.
this.image.src = slide.image.src;
// Play the image transition filters
if (dofilter) {
this.image.filters[0].Play();
}
// Update the text
this.display_text();
// Call the post-update hook function if one was specified
if (typeof this.post_update_hook == 'function') {
this.post_update_hook();
}
// Do we need to pre-fetch images?
if (this.prefetch > 0) {
var next, prev, count;
// Pre-fetch the next slide image(s)
next = this.current;
prev = this.current;
count = 0;
do {
// Get the next and previous slide number
// Loop past the ends of the slideshow if necessary
if (++next >= this.slides.length) next = 0;
if (--prev < 0) prev = this.slides.length - 1;
// Preload the slide image
this.slides[next].load();
this.slides[prev].load();
// Keep going until we have fetched
// the designated number of slides
} while (++count < this.prefetch);
}
}
//--------------------------------------------------
this.goto_slide = function(n) {
// This method jumpts to the slide number you specify.
// If you use slide number -1, then it jumps to the last slide.
// You can use this to make links that go to a specific slide,
// or to go to the beginning or end of the slideshow.
// Examples:
// onClick="myslides.goto_slide(0)"
// onClick="myslides.goto_slide(-1)"
// onClick="myslides.goto_slide(5)"
if (n == -1) {
n = this.slides.length - 1;
}
if (n < this.slides.length && n >= 0) {
this.current = n;
}
this.update();
}
//--------------------------------------------------
this.goto_random_slide = function(include_current) {
// Picks a random slide (other than the current slide) and
// displays it.
// If the include_current parameter is true,
// then
// See also: shuffle()
var i;
if (this.slides.length > 1) {
do {
i = Math.floor(Math.random()*this.slides.length);
} while (i == this.current);
this.goto_slide(i);
}
}
this.next = function() {
// This method advances to the next slide.
if (this.current < this.slides.length - 1) {
this.current++;
} else if (this.repeat) {
this.current = 0;
}
this.update();
}
this.previous = function() {
if (this.current > 0) {
this.current--;
} else if (this.repeat) {
this.current = this.slides.length - 1;
}
this.update();
}
this.shuffle = function() {
// This method randomly shuffles the order of the slides.
var i, i2, slides_copy, slides_randomized;
slides_copy = new Array();
for (i = 0; i < this.slides.length; i++) {
slides_copy[i] = this.slides[i];
}
slides_randomized = new Array();
do {
i = Math.floor(Math.random()*slides_copy.length);
slides_randomized[ slides_randomized.length ] =
slides_copy[i];
for (i2 = i + 1; i2 < slides_copy.length; i2++) {
slides_copy[i2 - 1] = slides_copy[i2];
}
slides_copy.length--;
} while (slides_copy.length);
this.slides = slides_randomized;
}
this.get_text = function() {
return(this.slides[ this.current ].text);
}
this.get_all_text = function(before_slide, after_slide) {
all_text = "";
for (i=0; i < this.slides.length; i++) {
slide = this.slides[i];
if (slide.text) {
all_text += before_slide + slide.text + after_slide;
}
}
return(all_text);
}
this.display_text = function(text) {
if (!text) {
text = this.slides[ this.current ].text;
}
if (this.textarea && typeof this.textarea.value != 'undefined') {
this.textarea.value = text;
}
if (this.textid) {
r = this.getElementById(this.textid);
if (!r) { return false; }
if (typeof r.innerHTML == 'undefined') { return false; }
r.innerHTML = text;
}
}
this.hotlink = function() {
this.slides[ this.current ].hotlink();
}
if (!cookiename) {
cookiename = this.name + '_slideshow';
}
document.cookie = cookiename + '=' + this.current;
}
this.restore_position = function(cookiename) {
if (!cookiename) {
cookiename = this.name + '_slideshow';
}
var search = cookiename + "=";
if (document.cookie.length > 0) {
offset = document.cookie.indexOf(search);
if (offset != -1) {
offset += search.length;
end = document.cookie.indexOf(";", offset);
if (end == -1) end = document.cookie.length;
this.current = parseInt(unescape(document.cookie.substring(offset, end)));
}
}
}
$html = "\n";
// Loop through all the slides in the slideshow
for (i=0; i < this.slides.length; i++) {
slide = this.slides[i];
$html += '
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